A.
The Title
TEACHING STRUCTURE THROUGH GAMES of The Eighth
grade Students of SMPN 4 Bengkalis”
B. The Background of the
Problem
Language
is an important device and a very beneficial tool for human being to
communicate with other people. By using language, people can talk and
understand each other. There are many
languages in the
world. One of
them is English. English is an International
Language, and it is very important nowadays. It is the language
of globalization, international
communication, commerce and trade. In Indonesia,
English language has
been introduced as a foreign language in Elementary School, Junior High School,
Senior High school, and University level.
Teaching means the
helping, giving instruction,
guiding, facilitating someone to
learn something, providing with knowledge, and causing to know or to understand in
learning process. English
languange have four skill there are speaking, listening, writing and reading
while Structure is a
part of language
and an important element
in English. Every
language has its
structure. There is no
language without structure. Structure is needed in mastering English. It is the
main capital in
studying English. It
is one of
language components beside pronunciation, spelling
and vocabulary. In
addition, structure is
the basis to learn
English before students
write narrative text,
descriptive, news item, recount text and procedure text. Structure is
very important. Without
structure, meaning nuances
can lose or cannot
be submitted. It
is difficult to
create a text,
and learning structure is very
important for language learners. It makes students know how to produce good
sentences and to express ideas and feelings.
It may be noted that although Halliday (1994:6) and Harmer (2002:12) differentiate the term “ grammar “ and “ structure “, it seems
to the writer that there is
only a slight
difference between them.
Accordingly, the writer will use “grammar “and “structure “,
interchangeably. People will agree
that structure or
grammar is too
important to be ignored,
and without a
good knowledge in
structure or grammar,
learners’ language development will be severely constrained. Celce - Murcia (2001: 25) states that grammar is important, and learners seem to focus
best on grammar when it relates
to their communicative
needs and experiences.
Most Indonesian students face difficulties in learning structure because
the grammatical rules
of Indonesian language
are different from
those of English. To solve
this problems, It needs enrichment by practicing some elements of language
through some activities that we call task, and one example of tasks is playing
a game. Games are the examples of task
activities. Games are good devices for practicing grammar points, and it can be
used to teach structure or grammar. Besides, game can make the teaching
learning process fun and enjoyable. It is an activity with rules, a goal and an
element of fun. Games can be an integral part of any language syllabus. It is
used as a method and technique in teaching English. Some
others have proposed the
following characteristics of games:
1. Celce-Murcia (2001:
16) states that
the use of
games, role-play, pair work, and other small-group activities
has gained acceptance and is now widely recommended for inclusion in language
teaching programs.
2. Richards (2006: 19) states that
there are many other
activity types that have been
used in CLT,
one of them
is task-completion activities: puzzles, games,
map-reading, and other kinds
of classroom tasks
in which the focus is on using one’s language resources to complete a
task.
3. Agoestyowati (2007:
13) is of
the opinion that
the use of
games in a learning environment will not only change
the dynamic of the class, but it
will also rejuvenate
students and help
the brain to
learn more effectively. She says
that games allow students to work co-operatively, to compete with each other,
to strategize, to think in a different way, to compare and to share
knowledge, to learn
from others and
from mistakes, to work in a less stressful and more productive environment, and to allow the
students to have fun, and to be able to
help students use and practice the language in relaxed way. Therefore, Games
are activities created
by teachers to
make the teaching and
learning process more
interesting so that
students enjoy the materials. Consequently, they will get
better achievement.
Based on the resercher’ observation at SMPN 4 BENGKALIS most of students face difficulties in
learning sructure because the grammatical
rules of Indonesian
language are different
from those of English. It
is one of
the problems faced
by students of
SMPN 4 Bengkalis. It
is obvious why
they become passive,
confused, shy, afraid
of making mistakes, and
feel bored when
they study English
structure, and sometimes they are
sleepy in the class when they have lesson. It can lead the learners have
negative results; they become unmotivated to learn it and unable to communicate
in English.
Cause of sructure is very important in learning english, in this project
paper the researcher’s uses games to help students in learning structure. Based
on problems above the writer is interested
in conduction in reserch entitle :
“TEACHING
STRUCTURE THROUGH GAMES of The Eighth grade Students of SMPN 4 Bengkalis”
C. The Reason of Choosing the Title
The reseacher is interested in this study because some
reason :
1. The reseacher want to
know how far students understanding in structure.
2. The reseacher want to know the effectiviness of games in teaching sructure.
3. The reseacher hopes able
to improve their english learning in structure by using games.
4. As far as the title of this research has not been studied
previously, especially in bengkalis.
D.
The Definition of the
Terms
This study involves a
number of specific terms. The terms are defined
as follows:
1. Teaching
Teaching is guiding
in study of something, facilitating learning, enabling
the learner to learn,
setting the conditions for learning.
2. Structure
Richards Jack et al (1985:276) states that structure refers to a
sequence of
linguistic units that
are in a certain relationship to one another.
3. Game
Games are activities with rules, a goal, and
an element of fun.
E.
The Problems of Study
1. The Identification
of the Problems
a. Why most of students
have difficulties in study structure?
b. Why students become
passive, confuse and feel bored when they study english structure?
c. How students can easy
and pleasant in study english structure?
d. What factors that caused
students feel bored when study sructure?
e. How is studying stucture by using games?
2. The Limitation of the
problem
Structure
is the basic material in learning English, and it is always used and must
be learned by
students when they
make or develop
spoken and written texts.
The language will
be acceptable if
the structure is
correct. However, students sometimes feel difficult and bored when they study it. In this research,
the researcher tries to apply teaching structure through games to overcome the
students’ problems. There are many
kinds of grammar
or structures. In
this project paper, the writer
discusses the structures
that are relevant
to syllabus or
curriculum of SMPN 4 Bengkalis ,
such as simple present tense, simple past tense,Games used in the research were structure or grammar games, or the
emphasis is game on
structure by which
the students can learn it better and easier.
3. The Formulation of the
Problem
Base on the background of the problems,
identification of the problems, and limitation of the problems of this research
can be formulated as follows :
1.
Is teaching structure
through games effective
for students of
SMPN 4 Bengkalis?
2.
Are there any
significant differences in
the results of
teaching structure
using games and without games?
F.
The Objectives and Needs of the Research
1.
The objective of the research
In
accordance with the formulation of the problem, the objective
of
the research are:
1. To
shows the effectiveness
of games for
the teaching of
structure in
SMPN
4 Bengkalis.
2. To
shows the significant
differences in the
results of teaching
structure using games and without game.
2.
The Need of the Research
The
need of this research are as follows :
1.
To made students more fun in study structure.
2.
To help students understand about structure.
3.
To tell students that study structure is not
confusing and scaring.
4.
Readers, will know how the
effectiveness of games in teaching structure. This research will give
contribution for educational world especially for teaching methode or teaching
technique.
5.
To give solution to
students in study structure.
C. The Population and Samples
The researcher
had determined the
object of the
study consisting the population and
samples. The explanations
on the object
of the study
are as
follows:
1. Population
A population
is a complete set of individuals or subjects having common observable
characteristics. The population
may be all
the individuals of a
particular type or
a more restricted
part of that
group. The population of
interest can vary
widely depending on
the research question and
purpose of the
study. According to Best, (1977:
267) population is any
group of individuals
that have one
or more characteristics in
common that are
of interest to
the researcher. The population may
be all the
individuals of a
particular type or
a more restricted part of that
group. Population is all
individuals from whom
the data are
collected. The population of
this research is
the students of SMPN
4 Bengkalis. It consists
of 79 students
of the third grade, 69 students of the second grade,
and 77 students of the first grade. The total population is 225 students.
The
Population of SMPN 4 Bengklis, 2011-2012 as follows:
|
No
|
Class
|
Total
|
|
1
|
VII
|
77
|
|
2
|
VIII
|
69
|
|
3
|
VIIII
|
79
|
|
|
|
|
|
Total of population
|
|
225
|
2. Sample
Getting sample
is very important
in scientific research
because the total number of population is usually too many. Because of
the large number of population, the researcher took samples as the
representative of the population.
According to Best,
(1977: 268) a
sample is a
small proportion of a
population selected for
observation and analysis.
The researcher would like
to take samples
to make the
research more effective and efficient. The
sample of this
research is all
of the students
in VIII class
of SMPN 4 Bengkalis,2011-2012.
The total sample is 79. It
was divided into
two groups. The
first group is the
experimental group (EG)
consist of 40
students, and the
second one is the control group (CG)) consist of 39
students. The both groups have the same ability.
The sample of
the Experimental Group (EG)
|
No
|
Class
|
Sex
|
|
Total
|
|
|
|
Male
|
Female
|
|
|
1
|
IX A
|
18
|
22
|
40
|
|
Total
|
|
18
|
22
|
40
|
The sample of
the Control Group (CG)
|
No
|
Class
|
Sex
|
|
Total
|
|
|
|
Male
|
Female
|
|
|
1
|
IX B
|
13
|
26
|
39
|
|
Total
|
|
13
|
26
|
39
|
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